Survey: User Experience of Virtual Reality Headsets and stopping points

Study description

This survey is to gain some insights from people who use virtual reality headsets for all reasons, whether gamers or in other settings, build an understanding of the issues that cause people to stop a session of activity using a VR headset.

The results of this survey will be used as part of an data visualisation project and will be a formative part of my thesis project into UX issues in virtual experiences, so your time to complete this will be greatly appreciated.

The survey consists of three pages: demographics, your experience with VR, and stopping a session.

Participant requirements

This survey is opening to all VR users with any device or level of experience.

I’m especially interested in responses from VR users who don’t identify as male or people who use VR for other purposes than primarily for gaming, to get a broader range of results.


Short (0 - 19 min)


Participants are uncompensated

Recruitment ends

December 14, 2020

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