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Time Barge Project – VR

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VR Research Study about Objects

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The Trip

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TurnDaDial

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Test a new text input (keyboard) style for XR!

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Learning Neural Pathways in AR mobile application

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Lifestyle assessment survey

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Authentication on Public Displays: User Study

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Security and Privacy Issues In XR Focus Group

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VRJam Revisited

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Quiz Study

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Adaptive Control of an Assistive Robot Arm

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3D Searching Study

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Physically Interactive RDW Experience Design

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Two people standing either side of a crossroads, amidst colourful buildings.

Wayfinding in Virtual Reality

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Online survey on Augmented Reality Navigation

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Virtual Reality Behaviour Change study

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Learning Anatomy of the Brain Using AR-based Mobile Application

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Understanding Communication Technology and Social Behavior

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VR Smart Speaker Concepts – Privacy and Usability

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Continuous Travel via a Multi-View in VR

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Social VR Study

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Narrative Engagement in Interactive Cinematic VR Experiences

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Game Inventory Systems in VR

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Authentication schemes in VR using HTC Vive Pro

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Wayfinding Evaluation in Virtual Environments (Quest)

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Wayfinding Evaluation In Virtual Environments (Web)

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A brief survey on locomotion interfaces and methods

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Exploring Academic Literature in VR

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Navigating mazes with 4 locomotion methods.

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Social Presence Study

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Reducing motion sickness in VR using different movement mechanics

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An online study exploring learning from Digital Agents (Avatars)

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WebXR Search Interfaces Study (immediate participation available)

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High Intensity Circuit Training in VR

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Navigation Interfaces Research Study

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Learning Japanese in VR

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Virtual experience in the museum

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Reverberant audio in a VR Horror game

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Networked Music Performance in Virtual Reality

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Survey: User Experience of Virtual Reality Headsets and stopping points

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“Dead Science”: Orientation and Minimaps in Small Spaces

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Circle Tracer: how can circle drawing be used in the assessment of movement?

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VR Museum Visit Research

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Teamwork in a Co-operative Video Game (PAYDAY 2) – Looking for VR players!

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Hazard Perception Study for drivers (Oculus Go)

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Investigating Floating Based Seated Navigation

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Playtests for a VR student game!

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Effects of virtual natural/urban environments on well-being and cognition

Google

Transformative Change in Virtual Reality: A Mixed Methods Inquiry

Go

Online Manchester Soundscape Experiment

Cardboard

Evaluation of VR interaction technique representations

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Health Interfaces in VR Shooters

HTC

Evaluation of Human-Computer Interaction Techniques

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VR + Robotics for Human-Robot Interaction

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Investigating Skills Training in Immersive Virtual Environments

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Skills training in non-immersive virtual environments

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Health Representations in Virtual Reality

HTC

Sensory Substitution in XR

Cardboard

Online VR Stop-Task

HTC

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